Program OVERVIEW

Game Design Workshopping Course


Suitable for Age 7-13


In the third course students will be expected to produce a larger project based upon their own ideas and design, several lessons will be spent in planning and defining game scope before moving on to development.

Learning Objectives

Students will learn how to plan out a project, assess the scope they are capable of commiting to and identify any potential roadblocks.

Thiết bị học tập

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TechTrain's Teaching Principle

Education must adapt to keep up with the pace of innovation and the changing job market. A rethink of how we teach and learn is underway.

Therefore at TechTrain we teach and learn through doing, creating an environment which supports 21st century thinking; we focus on every student’s individual passions and challenges, build the right study path for them to be focused learners, engaged in areas they love.  

•  Rote memorization is not an effective  learning  strategy  beyond  early  years
•  Student-centered  classrooms  engage participation and result in better outcomes
•  We realign  the  teacher-student  paradigm, allowing the students to drive their own learning.
•  Experimentation  is  required, risk taking, and failures being necessary steps to success

learning concept

2D & 3D Game Design

Industry Standard Platforms & Workflows

Roblox Game Development

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